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Wrath

Dunekeep

Wrath
October 2023

DESIGN PHILOSOPHY

Hi everyone, welcome to my latest level showcase, Dunekeep.

I created this prototype using Unreal Engine 5 and store assets. The code, gameplay mechanics, level, and game design were all developed by me using Blueprint. To match the dry environment of the level, I slightly modified the assets using Affinity Designer. For more information about this project, please visit my website: www.kyrobyt.com

Process

During the design of this level, I encountered some issues after the initial whitebox testing. The cave I originally designed was overly large, and the mid-section of the level disrupted the pacing. I went ahead and redesigned the level but kept the original vision.

2D Level Design

Pandelis Kyropoulos

Game Designer

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Kyrobyt's 64x64 pixel art logo

Hi, I'm Pandelis Kyropoulos Game & Level Designer.

I am a passionate game and level designer with 5 years of experience in the design industry, specializing in UI/UX design. I am now seeking new challenges and opportunities in the world of game development.

My passion for game design has grown significantly since the lockdowns of 2020, and I have spent my time experimenting with multiple level editors and game engines, and have even enrolled in the Game Design Diploma program at CG-Spectrum to further hone my skills.

As an indie game designer, I have gained valuable experience using the Unreal Engine and am excited to use my skills and experience to contribute to the development of engaging and immersive games as a level and game designer. My specialties include system design, game design, and level design. If you're looking for a talented and passionate game/level designer to bring your vision to life, I would love to hear from you! Please don't hesitate to reach out to me via social media or email.