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Space Brains

6 Week CG-Spectrum Challenge

Space Brains
February 2023

New Year New Level Challenge

At the end of 2022, CG-Spectrum announced a game jam challenge in which teams of 3-4 students collaborated to create a playable level with mechanics and features within 6 weeks of time.

For this challenge, I was paired with Ross Reynolds, Chef Ryan, and Jordan Hodgson. I took on the role of the level and game designer, while Jordan focused on Sound Design, Ross handled the Programming of mechanics, and Ryan created all the 3D models.

One interesting aspect of the challenge was that we were limited to using only 10 3D models. This limitation pushed me to come up with creative solutions throughout the process.

2D Level Layout

Level Whitebox

Pandelis Kyropoulos

Game Designer

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About me

Hi there! I'm Pandelis Kyropoulos, also known as kyrobyt, and I'm an indie game developer passionate about stylized game graphics. I specialize in retro PS1 and PS2-style graphics (commonly known as PSX) for video game design. I believe that ultra-realistic graphics can distract from truly engaging gameplay, while retro aesthetics offer a purity in game design that modern AAA graphics cannot match. If you're interested in my work, you can follow my journey on Instagram, BlueSky, and YouTube.